a dead solo project "Let Me Solo", inspired by the elden ring community character 'Let me solo her'.
There are lots of things to notice in the video, so I'll call out just a few.
1. Optimized POM ground texture.
2. Though only 3 moves are implemented in this test (Walk towards player, basic swing, and idle), the boss is operating on a fully custom and very flexible behavior system I made specifically for bosses.
3. Dynamic low fog
4. Skybox is moving with a flowmap.